About Me
Hi! I’m Brice, from south west of France. I’ve been making games for 6 years and published my first mobile game, Super Long Boy, on Google Play in 2023.
I graduated with a Master’s degree in Artificial Intelligence from Heriot Watt University and a Computer Engineering degree from CY Tech in 2017.
I love to expand my knowledge in game design and developement with every new project. I’ve learned many things while making my first mobile game and can’t wait to take on new challenges with my next projects!
Professional Projects
Super Long Boy
Released
Monk on the Mountain
Currently working on
Game Jams
The Quest for the Mighty Battery Charger
My very first game made with my friend Lucas Martinez for Ludum Dare 39 in 2017.
Hell’s Business
A platformer I made for Ludum Dare 44. This is the first game I made alone in 48 hours.
Les Quatre Formes
My second collaboration with Lucas Martinez. This is a small yet challenging RPG with cartoonish graphics and humour made for a French game jam.
Nothing Left
A moody action-RPG with challenging platforming sections I made for Ludum Dare 45.
The Ill Divinity
A puzzle platformer I made for Ludum Dare 46. I worked quite hard on its game feel to make it enjoyable to play!
Dice Explorer
My first attempt at making a boardgame for Ludum Dare 48. This was the first time I recorded my guitar for a game jam!
Animal Robbing
Third collaboration with Lucas Martinez. We tried to make a mix between a tycoon and an investigation game!
Shoved Serenity
An arcade game I made for Ludum Dare 49 with much humor. My first success with a 72nd rank in the jam (9th in humor) which ended in the development of Monk on the Mountain!
Caring Hero
A rogue-like game I made for Ludum Dare 50. It was quite ambitious and that was the first time I record my voice for a game music!
Super Long Boy
I first made Super Long Boy in 12 hours as an entry for a jam hosted by my friend BabaDesBois and it won the jam!
Dice Hero in Diceland
A puzzle game made with Axel Cardin and Lucas Martinez for the GMTK game jam 2022.
Dodge! Catch! Destroy
A frantic twin-stick shooter where the goal changes every ten seconds for Ludum Dare 51. I really tried to make it juicy and fun and I’m pretty proud of the stupid metal music I recorded fot it!